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java.lang.Objectcom.atomikos.finitestates.FSMImp
public class FSMImp
Implementation of a finite state machine. The following consistency is provided:
| Constructor Summary | |
|---|---|
FSMImp(Object eventsource,
TransitionTable transitiontable,
Object initialstate)
Creates a new instance with a given event source. |
|
FSMImp(TransitionTable transitiontable,
Object initialstate)
Constructor. |
|
| Method Summary | |
|---|---|
protected void |
addEnterListener(Hashtable listeners,
Object lstnr,
Object state)
Help function for adding enter listeners. |
void |
addFSMEnterListener(FSMEnterListener lstnr,
Object state)
Add an enter event listener. |
void |
addFSMPreEnterListener(FSMPreEnterListener lstnr,
Object state)
|
void |
addFSMPreTransitionListener(FSMPreTransitionListener lstnr,
Object from,
Object to)
|
void |
addFSMTransitionListener(FSMTransitionListener lstnr,
Object from,
Object to)
|
protected void |
addTransitionListener(Hashtable listeners,
Object lstnr,
Object from,
Object to)
Help function for adding transition listeners. |
Object |
getState()
|
protected void |
notifyListeners(Hashtable listeners,
Object state,
boolean pre)
Notify the enter listeners. |
protected void |
notifyListeners(Hashtable listeners,
Object from,
Object to,
boolean pre)
Notify transition listeners. |
void |
setState(Object state)
To set a new state. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public FSMImp(TransitionTable transitiontable,
Object initialstate)
transitiontable - The transitiontable with valid
transitions.initialstate - The initial state of the FSM.
public FSMImp(Object eventsource,
TransitionTable transitiontable,
Object initialstate)
eventsource - The object to be used as source of events.transitiontable - The transitiontable for state changes.initialstate - The initial state of the FSM.| Method Detail |
|---|
protected void addEnterListener(Hashtable listeners,
Object lstnr,
Object state)
listeners - One of the listener tables.lstnr - The listener to add.state - The state for which the listener wants to be notified.
protected void addTransitionListener(Hashtable listeners,
Object lstnr,
Object from,
Object to)
listeners - One of the transition listener tables.lstnr - The listener to add.from - The start state of the transition.to - The end state of the transition.
protected void notifyListeners(Hashtable listeners,
Object state,
boolean pre)
listeners - One of the enter listener tables.state - The state about to enter (or entered).pre - True iff before entering.
protected void notifyListeners(Hashtable listeners,
Object from,
Object to,
boolean pre)
listeners - One of the transition listener tables.from - The initial state.to - The end state.pre - True iff before transition.public Object getState()
getState in interface StatefulFSM
public void setState(Object state)
throws IllegalStateException
StateMutable
setState in interface StateMutablestate - The new state.
IllegalStateException - if the new state transition to
the new state is not allowed.StateMutable
public void addFSMEnterListener(FSMEnterListener lstnr,
Object state)
FSMEnterEventSource
addFSMEnterListener in interface FSMEnterEventSourcelstnr - The listener.state - The state to listen on.FSMEnterEventSource
public void addFSMPreEnterListener(FSMPreEnterListener lstnr,
Object state)
addFSMPreEnterListener in interface FSMPreEnterEventSourceFSMPreEnterEventSource
public void addFSMTransitionListener(FSMTransitionListener lstnr,
Object from,
Object to)
addFSMTransitionListener in interface FSMTransitionEventSourceFSMTransitionEventSource
public void addFSMPreTransitionListener(FSMPreTransitionListener lstnr,
Object from,
Object to)
addFSMPreTransitionListener in interface FSMPreTransitionEventSourceFSMPreTransitionEventSource
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