public interface RefreshStrategy
needsRefresh(long) to determine
whether a refresh is needed.| Modifier and Type | Interface and Description |
|---|---|
static class |
RefreshStrategy.Composite
Composite of zero or more
RefreshStrategy instances,
each of which covers a certain strategy. |
static class |
RefreshStrategy.LogOnce
This refresh strategy never refreshed the session but logs
a warning if a session has been idle for more than a given time.
|
static class |
RefreshStrategy.Timed
This refresh strategy refreshes after a given timeout of inactivity.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
needsRefresh(long secondsSinceLastAccess)
Determine whether the given session needs to refresh before the next
session operation is performed.
|
void |
refreshed() |
boolean needsRefresh(long secondsSinceLastAccess)
This implementation returns true if and only if any of the
individual refresh strategies passed to the constructor returns
true.
secondsSinceLastAccess - seconds since last accesstrue if and only if the session needs to refresh.void refreshed()
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