/*
 * Copyright (C) 2011 eXo Platform SAS.
 *
 * This is free software; you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License as
 * published by the Free Software Foundation; either version 2.1 of
 * the License, or (at your option) any later version.
 *
 * This software is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this software; if not, write to the Free
 * Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
 * 02110-1301 USA, or see the FSF site: http://www.fsf.org.
 */
package org.exoplatform.commons.utils;

import java.io.StringWriter;
import java.io.Writer;

import org.gatein.common.io.WriterCharWriter;
import org.gatein.common.text.CharWriter;
import org.gatein.common.text.EncodingException;
import org.gatein.common.text.EntityEncoder;
import org.gatein.common.util.ParameterValidation;

/**
 * This encoder provides a few methods to encode the String to its HTML entity representation.
 *
 * @author <a href="trongtt@gmail.com">Trong Tran</a>
 * @version $Revision$
 */
public class HTMLEntityEncoder extends EntityEncoder {
    private static volatile HTMLEntityEncoder singletonInstance;

    public static HTMLEntityEncoder getInstance() {
        if (singletonInstance == null) {
            synchronized (HTMLEntityEncoder.class) {
                if (singletonInstance == null) {
                    singletonInstance = new HTMLEntityEncoder();
                }
            }
        }
        return singletonInstance;
    }

    /** . */
    private final String[] hexToEntity = buildHexEntityNumberArray();

    /**
     * Character set that are immune from encoding in HTML
     */
    private static final char[] IMMUNE_HTML = { ',', '.', '-', '_', ' ' };

    /**
     * Character set that are immune from encoding in HTML Attribute
     */
    private static final char[] IMMUNE_HTMLATTR = { ',', '.', '-', '_' };

    /**
     * Encode data for use in HTML
     *
     * @param input the string to encode for HTML
     * @return input encoded for HTML
     */
    public String encodeHTML(String input) {
        return encode(input, IMMUNE_HTML);
    }

    /**
     * Encode data for use in HTML attributes.
     *
     * @param input the string to encode for a HTML attribute
     * @return input encoded for use as value of a HTML attribute
     */
    public String encodeHTMLAttribute(String input) {
        return encode(input, IMMUNE_HTMLATTR);
    }

    @Override
    public void safeEncode(char[] chars, int off, int len, CharWriter writer) throws EncodingException {
        safeEncode(chars, off, len, writer, IMMUNE_HTML);
    }

    /**
     * @param chars the array to encode
     * @param off the offset in the chars array
     * @param len the length of chars to encode
     * @param writer the writer to use
     * @param immune the characters array are immune from encoding
     * @throws EncodingException
     */
    private void safeEncode(char[] chars, int off, int len, CharWriter writer, char[] immune) throws EncodingException {

        // The index of the last copied char
        int previous = off;

        //
        int to = off + len;

        // Perform lookup char by char
        for (int current = off; current < to; current++) {
            char c = chars[current];

            // Lookup
            if (isImmutable(immune, c)) {
                continue;
            }

            String replacement;

            String hex;

            // Do we have a replacement
            if ((replacement = lookupEntityName(c)) != null) {
                // We lazy create the result

                // Append the previous chars if any
                writer.append(chars, previous, current - previous);

                // Append the replaced entity
                writer.append('&').append(replacement).append(';');

                // Update the previous pointer
                previous = current + 1;
            } else if ((hex = lookupHexEntityNumber(c)) != null) {
                // We lazy create the result

                // Append the previous chars if any
                writer.append(chars, previous, current - previous);

                // Append the replaced entity
                writer.append("&#x").append(hex).append(';');

                // Update the previous pointer
                previous = current + 1;
            }
        }

        //
        writer.append(chars, previous, chars.length - previous);
    }

    public final String lookupEntityName(char c) {
        return lookup(c);
    }

    public final String lookupHexEntityNumber(char c) {
        if (c < 0xFF) {
            return hexToEntity[c];
        }

        return Integer.toHexString(c);
    }

    private boolean isImmutable(char[] array, char c) {
        for (char ch : array) {
            if (c == ch) {
                return true;
            }
        }
        return false;
    }

    private String encode(String input, char[] immutable) {
        ParameterValidation.throwIllegalArgExceptionIfNull(input, "String");

        Writer sw = new StringWriter();
        CharWriter charWriter = new WriterCharWriter(sw);
        safeEncode(input.toCharArray(), 0, input.length(), charWriter, immutable);
        return sw.toString();
    }

    /**
     * Build an array to store the hex string for characters to be encoded. If the character shouldn't be encoded, then store
     * null.
     *
     * @return An array containing characters in hex string that are to be encoded.
     */
    private String[] buildHexEntityNumberArray() {
        String[] array = new String[256];

        for (char c = 0; c < 0xFF; c++) {
            if (c >= 0x30 && c <= 0x39 || c >= 0x41 && c <= 0x5A || c >= 0x61 && c <= 0x7A) {
                array[c] = null;
            } else {
                array[c] = Integer.toHexString(c);
            }
        }

        return array;
    }
}
